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<channel>
    <title>Slaw's Blog</title>
    <link>http://www.sherrielaw.com/blog/</link>
    <description>Carpe Diem - Life is What Happens While You're Making Other Plans</description>
    <dc:language>en</dc:language>
    <generator>Serendipity 1.2.1 - http://www.s9y.org/</generator>
    
    

<item>
    <title>Demo Reel: Completion</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/52-Demo-Reel-Completion.html</link>
            <category>VFS Demo Reel</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/52-Demo-Reel-Completion.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=52</wfw:comment>

    <slash:comments>1</slash:comments>
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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    My demo reel is finally complete, you can view the High Res version here:&lt;br /&gt;
&lt;a href=&quot;http://www.sherrielaw.com/demoreel.php&quot; title=&quot;Demo Reel&quot;&gt;&lt;a href=&quot;http://www.sherrielaw.com/demoreel.php&quot; target=&quot;_blank&quot;&gt;http://www.sherrielaw.com/demoreel.php&lt;/a&gt;&lt;/a&gt; (quicktime 62mb)&lt;br /&gt;
&lt;a href=&quot;http://student.vfs.com/~3d73sherrie/&quot; title=&quot;Demo Reel Mirror&quot;&gt;&lt;a href=&quot;http://student.vfs.com/~3d73sherrie/&quot; target=&quot;_blank&quot;&gt;http://student.vfs.com/~3d73sherrie/&lt;/a&gt;&lt;/a&gt; (quicktime 62mb MIRROR)&lt;br /&gt;
&lt;br /&gt;
and the Low Res version:&lt;br /&gt;
&lt;a href=&quot;http://www.vimeo.com/3359933&quot; title=&quot;Demo Reel (Low Res)&quot;&gt;&lt;a href=&quot;http://www.vimeo.com/3359933&quot; target=&quot;_blank&quot;&gt;http://www.vimeo.com/3359933&lt;/a&gt;&lt;/a&gt; (Low Res)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Below are some high res still images:&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/shot10_final.100.jpg&#039;&gt;&lt;!-- s9ymdb:112 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/shot10_final.100.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/shot20_final.60.jpg&#039;&gt;&lt;!-- s9ymdb:115 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/shot20_final.60.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/shot10_final.433.jpg&#039;&gt;&lt;!-- s9ymdb:113 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/shot10_final.433.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/shot10_final_edit.750.jpg&#039;&gt;&lt;!-- s9ymdb:114 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/shot10_final_edit.750.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/shot50_final.360.jpg&#039;&gt;&lt;!-- s9ymdb:116 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/shot50_final.360.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt; 
    </content:encoded>

    <pubDate>Sat, 28 Feb 2009 20:51:23 -0500</pubDate>
    <guid isPermaLink="false">http://www.sherrielaw.com/blog/index.php?/archives/52-guid.html</guid>
    
</item>
<item>
    <title>3D Modeling: A Bit of Fun</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/51-3D-Modeling-A-Bit-of-Fun.html</link>
            <category>VFS Demo Reel</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/51-3D-Modeling-A-Bit-of-Fun.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=51</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    It&#039;s been a while since I last blogged... all this time I have been working on finishing the character and the bike as the final deadline is only less than 3 weeks away.  &lt;br /&gt;
&lt;br /&gt;
While I was hard at work tweaking my character&#039;s face and studying my references, this brilliant area flashed across my mind to comp the boy into my favourite reference photo from &lt;a href=&quot;http://en.wikipedia.org/wiki/Lewis_Hine&quot; title=&quot;Lewis Hine&quot;&gt;Lewis Hine&lt;/a&gt; of a group of newsies. The lighting is wrong and the comp is not great, but it was just for a bit of fun. So without further ado:&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/newsies_fun1.jpg&#039;&gt;&lt;!-- s9ymdb:104 --&gt;&lt;img width=&quot;400&quot; height=&quot;300&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/newsies_fun1.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt; 
    </content:encoded>

    <pubDate>Sat, 31 Jan 2009 03:17:22 -0500</pubDate>
    <guid isPermaLink="false">http://www.sherrielaw.com/blog/index.php?/archives/51-guid.html</guid>
    
</item>
<item>
    <title>Demo Reel: Boy &amp; Bike WIP</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/50-Demo-Reel-Boy-Bike-WIP.html</link>
            <category>VFS Demo Reel</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/50-Demo-Reel-Boy-Bike-WIP.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=50</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    Since a friend of mine requested it, here&#039;s some WIP (Work in Progress) of the bike and character I&#039;m doing for my demo reel. &lt;br /&gt;
&lt;br /&gt;
I haven&#039;t mentioned this before, but with these screenshots it should be fairly apparent that my reel belongs to the steampunk genre. Anyways, here they are:&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/boy_concept.jpg&#039;&gt;&lt;!-- s9ymdb:97 --&gt;&lt;img width=&quot;400&quot; height=&quot;308&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/boy_concept.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Newsie Boy Concept&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/boy_head_wip2.jpg&#039;&gt;&lt;!-- s9ymdb:99 --&gt;&lt;img width=&quot;400&quot; height=&quot;229&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/boy_head_wip2.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Head Mesh Shaded&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/boy_head_wip1.jpg&#039;&gt;&lt;!-- s9ymdb:98 --&gt;&lt;img width=&quot;400&quot; height=&quot;229&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/boy_head_wip1.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Head Mesh Wireframe&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/boy_zbrush_wip1.jpg&#039;&gt;&lt;!-- s9ymdb:100 --&gt;&lt;img width=&quot;400&quot; height=&quot;300&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/boy_zbrush_wip1.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
WIP Zbrush Sculpt for Wrinkles&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/boy_zbrush_wip2.jpg&#039;&gt;&lt;!-- s9ymdb:101 --&gt;&lt;img width=&quot;400&quot; height=&quot;300&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/boy_zbrush_wip2.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
WIP Zbrush Sculpt for Wrinkles&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/boy_zbrush_wip3.jpg&#039;&gt;&lt;!-- s9ymdb:102 --&gt;&lt;img width=&quot;400&quot; height=&quot;300&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/boy_zbrush_wip3.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
WIP Zbrush Sculpt for Wrinkles&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/bike_concept.jpg&#039;&gt;&lt;!-- s9ymdb:95 --&gt;&lt;img width=&quot;400&quot; height=&quot;301&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/bike_concept.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Flying Bike Concept&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/bike_wip.jpg&#039;&gt;&lt;!-- s9ymdb:96 --&gt;&lt;img width=&quot;400&quot; height=&quot;264&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/bike_wip.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Flying Bike Wip Geo 
    </content:encoded>

    <pubDate>Fri, 26 Dec 2008 04:34:48 -0500</pubDate>
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</item>
<item>
    <title>Demo Reel: Environment</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/49-Demo-Reel-Environment.html</link>
            <category>VFS Demo Reel</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/49-Demo-Reel-Environment.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=49</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    At VFS we spent the first 3 terms learning bits and piece of everything about 3D, and then we spend the last 3 terms for full-time production of our demo reel (final project). And I&#039;ve been so busy, now I finally got time to post what I&#039;ve been doing so far on my demo reel.&lt;br /&gt;
&lt;br /&gt;
I am doing a modeling reel and part of it is an environment. I have been working on the environment since the beginning of term 4 and I tried my best to bring it to full competition before I move on to other elements of my project. It is very easy to lose patience when doing 3D and half the battle is sticking to the plan. &lt;br /&gt;
&lt;br /&gt;
I&#039;m proud to say that I have stuck to the plan til the end and fairly satisfied with the results. Still needs more work but it is around 95% complete. I am just going to post several images of the major milestones I have made, so you get an idea how far I have progressed:&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/slumAlley_01_passComp.jpg&#039;&gt;&lt;!-- s9ymdb:85 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/slumAlley_01_passComp.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Scene would not render. Rendered buildings in 4 passes with default lighting and comped them together for presentation.&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/slumAlley_04_cleanupAllDisp.jpg&#039;&gt;&lt;!-- s9ymdb:88 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/slumAlley_04_cleanupAllDisp.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Whole scene rendered after scene cleanup and displacement optimization. Had major gamma problems here. Lighting was affected due to the gamma problems. Bummer.&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/slumAlley_05_dirtWater.jpg&#039;&gt;&lt;!-- s9ymdb:89 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/slumAlley_05_dirtWater.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Corrected the gamma. Near-final render settings. Preliminary test of some dirt layers, water, and plants. Tried rendering the whole sequence and found MEGA displacement popping and final gathering flickers. Bummer.&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/slumAlley_07_fixFG.jpg&#039;&gt;&lt;!-- s9ymdb:91 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/slumAlley_07_fixFG.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
All dirt maps completed. Fixed the displacement popping. Fixed problem with too much light inside buildings. Still have some flickers but close to competition.&lt;br /&gt;
&lt;br /&gt;
Other Stills:&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/slumAlley_07_fixFG2.jpg&#039;&gt;&lt;!-- s9ymdb:92 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/slumAlley_07_fixFG2.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/slumAlley_07_fixFG3.jpg&#039;&gt;&lt;!-- s9ymdb:93 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/slumAlley_07_fixFG3.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/slumAlley_07_fixFG4.jpg&#039;&gt;&lt;!-- s9ymdb:94 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/slumAlley_07_fixFG4.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
 
    </content:encoded>

    <pubDate>Sat, 13 Dec 2008 02:13:27 -0500</pubDate>
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</item>
<item>
    <title>Life Drawings</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/48-Life-Drawings.html</link>
            <category>Sculpture &amp; 2D</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/48-Life-Drawings.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=48</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    Some of my better life drawing done while at VFS (terms 2 &amp;amp; 3). I&#039;ve definitely seen a lot of artistic improvement while at VFS, not just drawing, but as as artist in general.&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/vfs_lifedrawing3.jpg&#039;&gt;&lt;!-- s9ymdb:82 --&gt;&lt;img width=&quot;281&quot; height=&quot;400&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/vfs_lifedrawing3.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/vfs_lifedrawing4.jpg&#039;&gt;&lt;!-- s9ymdb:83 --&gt;&lt;img width=&quot;308&quot; height=&quot;400&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/vfs_lifedrawing4.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/vfs_lifedrawing5.jpg&#039;&gt;&lt;!-- s9ymdb:84 --&gt;&lt;img width=&quot;306&quot; height=&quot;400&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/vfs_lifedrawing5.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/vfs_lifedrawing1.jpg&#039;&gt;&lt;!-- s9ymdb:80 --&gt;&lt;img width=&quot;291&quot; height=&quot;400&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/vfs_lifedrawing1.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/vfs_lifedrawing2.jpg&#039;&gt;&lt;!-- s9ymdb:81 --&gt;&lt;img width=&quot;330&quot; height=&quot;400&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/vfs_lifedrawing2.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt; 
    </content:encoded>

    <pubDate>Sat, 06 Dec 2008 05:04:33 -0500</pubDate>
    <guid isPermaLink="false">http://www.sherrielaw.com/blog/index.php?/archives/48-guid.html</guid>
    
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<item>
    <title>3D Modeling: caricature</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/47-3D-Modeling-caricature.html</link>
            <category>3D</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/47-3D-Modeling-caricature.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=47</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    &lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/simpsonme1.jpg&#039;&gt;&lt;!-- s9ymdb:77 --&gt;&lt;img width=&quot;400&quot; height=&quot;226&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/simpsonme1.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
This is the second (and last) modeling assignment for term 3 - to model a caricature of ourselves. &lt;br /&gt;
&lt;br /&gt;
I decided to make my Simpson-Me that I made through Burger King&#039;s &lt;a href=&quot;http://simpsonizeme.com/&quot; title=&quot;simpsonizeme.com&quot;&gt;simpsonizeme.com&lt;/a&gt;, because I really did like how it turned out. I think it does feel a lot like me, and its hard to draw a better caricature of myself. &lt;br /&gt;
&lt;br /&gt;
I think the model turned out pretty well, nice and simple and clean.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/simpsonme2.jpg&#039;&gt;&lt;!-- s9ymdb:78 --&gt;&lt;img width=&quot;400&quot; height=&quot;226&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/simpsonme2.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Orthographic views&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/simpsonme3.jpg&#039;&gt;&lt;!-- s9ymdb:79 --&gt;&lt;img width=&quot;400&quot; height=&quot;226&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/simpsonme3.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Wireframe 
    </content:encoded>

    <pubDate>Sat, 06 Dec 2008 03:47:16 -0500</pubDate>
    <guid isPermaLink="false">http://www.sherrielaw.com/blog/index.php?/archives/47-guid.html</guid>
    
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<item>
    <title>3D Animation: Stuff from term 3</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/46-3D-Animation-Stuff-from-term-3.html</link>
            <category>3D</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/46-3D-Animation-Stuff-from-term-3.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=46</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    Long time no update, I&#039;m just gonna slap on a bunch of stuff from term 3 to 4 that I should have posted earlier.&lt;br /&gt;
&lt;br /&gt;
I wanted to set up a local video player so I don&#039;t have to post all this bad stuff on youtube, but I just never had the time. So here goes:&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/Vf30TSMjDic&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/Vf30TSMjDic&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
Ball Push&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/rbVJ3j0vJgM&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/rbVJ3j0vJgM&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
Baseball Pitch &amp;amp; Bat&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/E9W7HqrUHUI&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/E9W7HqrUHUI&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
Lip Sync 1&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/qJZOFZdPzaM&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/qJZOFZdPzaM&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
Lip Sync 2 
    </content:encoded>

    <pubDate>Sat, 06 Dec 2008 03:14:57 -0500</pubDate>
    <guid isPermaLink="false">http://www.sherrielaw.com/blog/index.php?/archives/46-guid.html</guid>
    
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<item>
    <title>3D Modeling: Gastown Group Project</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/45-3D-Modeling-Gastown-Group-Project.html</link>
            <category>3D</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/45-3D-Modeling-Gastown-Group-Project.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=45</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    The first assignment for modeling in term 3 was a group project -- modeling a scene somewhere in Vancouver with post-apocalyptic robot remains. Our group chose a spot in Gastown, the thin building is called the &quot;Europe Hotel&quot;. Texturing was not required.&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/A-O_Pass_Main.900.jpg&#039;&gt;&lt;!-- s9ymdb:75 --&gt;&lt;img width=&quot;400&quot; height=&quot;300&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/A-O_Pass_Main.900.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Ambient Occlusion&lt;br /&gt;
&lt;br /&gt;
 
    </content:encoded>

    <pubDate>Thu, 04 Sep 2008 00:14:54 -0400</pubDate>
    <guid isPermaLink="false">http://www.sherrielaw.com/blog/index.php?/archives/45-guid.html</guid>
    
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<item>
    <title>3D Texturing: Skin Shader Test on Jack Sparrow</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/44-3D-Texturing-Skin-Shader-Test-on-Jack-Sparrow.html</link>
            <category>3D</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/44-3D-Texturing-Skin-Shader-Test-on-Jack-Sparrow.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=44</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    &lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/sparrow_skin_final.jpg&#039;&gt;&lt;!-- s9ymdb:73 --&gt;&lt;img width=&quot;400&quot; height=&quot;300&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/sparrow_skin_final.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
For texturing class, we get to choose our own project and work on something usable or at least beneficial for the development of our demo reel. I really wanted to test out the SSS skin shader before I use it on my demo reel character, since I have never used the shader before.  I used the face mesh of my Jack Sparrow model for the assignment. I struggled a bit with the skin shader but also learned a lot from this exercise, as a result I only got around to texturing the skin and nothing else.&lt;br /&gt;
&lt;br /&gt;
Besides the fact that its incomplete, I am quite happy with the result with using only a bump map. I also got a bit of XSI hair on the face to give it a hint of Jack Sparrow.&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/sparrow_skin_final2.jpg&#039;&gt;&lt;!-- s9ymdb:74 --&gt;&lt;img width=&quot;400&quot; height=&quot;301&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/sparrow_skin_final2.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt; 
    </content:encoded>

    <pubDate>Wed, 03 Sep 2008 23:52:56 -0400</pubDate>
    <guid isPermaLink="false">http://www.sherrielaw.com/blog/index.php?/archives/44-guid.html</guid>
    
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<item>
    <title>3D Lighting: Term 3</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/43-3D-Lighting-Term-3.html</link>
            <category>3D</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/43-3D-Lighting-Term-3.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=43</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    It&#039;s been a while since my last post. Term 3 was hectic, we did a lot yet it feels like I don&#039;t have much to show -- simply because we spent most of the energy on developing ideas towards our final short film the &quot;demo reel&quot;. At this point the reel ideas are still in its infancy and nothing solid to show yet, so I am just going to do a quick roundup of the very few assignments we did for term 3.&lt;br /&gt;
&lt;br /&gt;
The assignment for lighting class is fairly self-explanatory, we had to light the same room (provided by the instructor) in a daylight setting and a nighttime setting. I did learn quite a few things from this assignment regarding choice of lights and settings, so here they are:&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/3d73sherrie_room_render_day_final.jpg&#039;&gt;&lt;!-- s9ymdb:71 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/3d73sherrie_room_render_day_final.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Daylight Scene&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/3d73sherrie_room_render_night_final.jpg&#039;&gt;&lt;!-- s9ymdb:72 --&gt;&lt;img width=&quot;400&quot; height=&quot;216&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/3d73sherrie_room_render_night_final.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Night Time Scene 
    </content:encoded>

    <pubDate>Wed, 03 Sep 2008 23:37:38 -0400</pubDate>
    <guid isPermaLink="false">http://www.sherrielaw.com/blog/index.php?/archives/43-guid.html</guid>
    
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<item>
    <title>3D Animation: Baseball pitch</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/42-3D-Animation-Baseball-pitch.html</link>
            <category>3D</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/42-3D-Animation-Baseball-pitch.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=42</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    &lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/BmU5B-_hpqM&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/BmU5B-_hpqM&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
&lt;br /&gt;
This is the first half of a baseball assignment, the pitch (the bat will follow later). I have to say I am fairly happy with this because this is probably my best animation assignment so far (I&#039;m still learning of course....). 
    </content:encoded>

    <pubDate>Wed, 09 Jul 2008 02:09:17 -0400</pubDate>
    <guid isPermaLink="false">http://www.sherrielaw.com/blog/index.php?/archives/42-guid.html</guid>
    
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<item>
    <title>3D Animation: Term 2 Round Up</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/41-3D-Animation-Term-2-Round-Up.html</link>
            <category>3D</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/41-3D-Animation-Term-2-Round-Up.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=41</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    A roundup of the 3D animation I did for term 2, these are not very good but I decided to post them anyway. The pose-to-pose are modeled from actual people posing in the classroom.&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/TNDCMCnQZxg&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/TNDCMCnQZxg&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
Pose-to-Pose II&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/WmVywC5-3IU&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/WmVywC5-3IU&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
Pose-to-Pose I&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/qMAV3Av5raE&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/qMAV3Av5raE&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
Jump&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/7tNqzCFRHV4&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/7tNqzCFRHV4&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
Box Lift 
    </content:encoded>

    <pubDate>Wed, 09 Jul 2008 02:02:05 -0400</pubDate>
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    <title>3D Lighting: Bright &amp; Dark Scenes</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/40-3D-Lighting-Bright-Dark-Scenes.html</link>
            <category>3D</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/40-3D-Lighting-Bright-Dark-Scenes.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=40</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    For our intro lighting classes, we had to light a given scene to match a given reference by using as little lights as possible. I paid special attention to this assignment as I want to excel in lighting, because bad lighting can make the best model with the best textures look like bad 3D.&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/lighting_darkscene.jpg&#039;&gt;&lt;!-- s9ymdb:68 --&gt;&lt;img width=&quot;400&quot; height=&quot;167&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/lighting_darkscene.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
I used 4 lights in this scene (all spot): 1 main light, 1 rim light, 1 fill light, and 1 extra fill light for the character.&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/lighting_brightscene.jpg&#039;&gt;&lt;!-- s9ymdb:67 --&gt;&lt;img width=&quot;400&quot; height=&quot;167&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/lighting_brightscene.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
I used 4 lights in this scene also: 1 main light (spot), 1 fill light for the atmosphere (infinite), 1 fill light for bounced light (infinite), 1 extra fill for bounced light from another angle (infinite) 
    </content:encoded>

    <pubDate>Wed, 09 Jul 2008 01:48:22 -0400</pubDate>
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    <title>3D Texturing: Airplane (Part II)</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/39-3D-Texturing-Airplane-Part-II.html</link>
            <category>3D</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/39-3D-Texturing-Airplane-Part-II.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=39</wfw:comment>

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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    My unwrap and texture maps for the airplane I posted earlier.&lt;br /&gt;
&lt;br /&gt;
Link to the original post: &lt;br /&gt;
&lt;a href=&quot;http://www.sherrielaw.com/blog/index.php?/archives/37-3D-Texturing-Airplane.html&quot; title=&quot;Mustang&quot;&gt;3D Texturing: Airplane (Part I)&lt;/a&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/mustang_unwrap.jpg&#039;&gt;&lt;!-- s9ymdb:61 --&gt;&lt;img width=&quot;400&quot; height=&quot;400&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/mustang_unwrap.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Unwrap&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/mustang_diffuse.jpg&#039;&gt;&lt;!-- s9ymdb:62 --&gt;&lt;img width=&quot;400&quot; height=&quot;400&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/mustang_diffuse.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Diffuse Map&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/mustang_bump.jpg&#039;&gt;&lt;!-- s9ymdb:63 --&gt;&lt;img width=&quot;400&quot; height=&quot;400&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/mustang_bump.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Bump Map&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/mustang_reflect.jpg&#039;&gt;&lt;!-- s9ymdb:64 --&gt;&lt;img width=&quot;400&quot; height=&quot;400&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/mustang_reflect.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Reflect Map&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/mustang_spec.jpg&#039;&gt;&lt;!-- s9ymdb:65 --&gt;&lt;img width=&quot;400&quot; height=&quot;400&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/mustang_spec.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Spec Map&lt;br /&gt;
&lt;br /&gt;
&lt;a rel=&#039;lightbox&#039; class=&#039;serendipity_image_link&#039; href=&#039;http://www.sherrielaw.com/blog/uploads/mustang_trans.jpg&#039;&gt;&lt;!-- s9ymdb:66 --&gt;&lt;img width=&quot;400&quot; height=&quot;400&quot; style=&quot;border: 0px; padding-left: 5px; padding-right: 5px;&quot; src=&quot;http://www.sherrielaw.com/blog/uploads/mustang_trans.serendipityThumb.jpg&quot; alt=&quot;&quot; /&gt;&lt;/a&gt;&lt;br /&gt;
Transparency Map 
    </content:encoded>

    <pubDate>Wed, 09 Jul 2008 01:18:56 -0400</pubDate>
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<item>
    <title>Classical Animation for Term 2</title>
    <link>http://www.sherrielaw.com/blog/index.php?/archives/38-Classical-Animation-for-Term-2.html</link>
            <category>Sculpture &amp; 2D</category>
    
    <comments>http://www.sherrielaw.com/blog/index.php?/archives/38-Classical-Animation-for-Term-2.html#comments</comments>
    <wfw:comment>http://www.sherrielaw.com/blog/wfwcomment.php?cid=38</wfw:comment>

    <slash:comments>0</slash:comments>
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    <author>nospam@example.com (Sherrie Law)</author>
    <content:encoded>
    Just thought I would post all my term 2 classical assignments at once. The requirements for these assignments were quite simple, just make the actions work (cape jump, swing, box lift, reaction). I always added extra imagination to my animations just to make the assignments more interesting to do. As you can see, I put in a cameo of my killer rabbit for assignment 4.&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/KYAdOQIersk&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/KYAdOQIersk&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
Assignment 4: Reaction&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/EfnBb47LFKE&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/EfnBb47LFKE&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
Assignment 3: Box Lift&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/j03C269XA-c&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/j03C269XA-c&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
Assignment 2: Swing&lt;br /&gt;
&lt;br /&gt;
&lt;object width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;param name=&quot;movie&quot; value=&quot;http://www.youtube.com/v/mGhE-IuICIY&amp;rel=0&quot;&gt;&lt;/param&gt;&lt;embed src=&quot;http://www.youtube.com/v/mGhE-IuICIY&amp;rel=0&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;425&quot; height=&quot;350&quot;&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;
Assignment 1: Cape Jump 
    </content:encoded>

    <pubDate>Thu, 26 Jun 2008 18:48:33 -0400</pubDate>
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